GSCT UVR LAB.
UVR Lab. was formed in Feb. 2001 at GIST to study and develop “Virtual Reality in Smart computing environments” that process multimodal input, perceive user’s intention and emotion, and respond to user’s request through Augmented Reality. Since 2012, UVR Lab moved to KAIST GSCT and restarted with a theme of “FUN in Ubiquitous VR.”
 
작성일 : 14-11-06
[GSCT Seminar] Prof. Kwan-Hee Yoo at Chungbuk National University (2014/10/31)
 글쓴이 : UVR
조회 : 5,648  
 
Title: Hand and Foot Modeling for H-Anim Standards
Speaker: Prof. Kwan-Hee Yoo at Chungbuk National University
Date & Time: 2014. 10. 31. 11:00~12:00
Venue: KAIST GSCT N25 #3229
 
Abstract :
 
3D humanoid animation has been used to simulate human being characters in a variety of their related applications such as 3D games, 3D virtual conferences, 3D tutoring systems and 3D tour guide systems. To give a specification of definition of interchangeable human figures over Web environments, ISO standards for humanoid modeling and animation have been developed as H-Anim by ISO/IEC JTC1 SC24/WG6 members. In current H-Anim standards, a human character is represented to be a skeleton. However, the standards do not represent natural skeleton modeling with respect to hands and feet. In this talk, we propose a method for modeling skeletons of hands and feet in H-Anim standards. The results of this paper are going to be used for naturally animating human characters.


 
저자 약력 :
 
 전북대학교 전산학과(1985), 한국과학기술원 전산학과 석사(1988), 박사(1995) 
 1988~1997: (주)데이콤 선임연구원
 1997: 한국과학기술원 전산학과 대우교수
 1997~현재: 충북대학교 컴퓨터교육과, 소프트웨어학과 교수
 2003~2005: 카네기 멜론 대학교 로보틱스연구소 초빙교수
 2003~현재: 국내 SC24 표준화 위원 및 위원장