GSCT UVR LAB.
UVR Lab. was formed in Feb. 2001 at GIST to study and develop “Virtual Reality in Smart computing environments” that process multimodal input, perceive user’s intention and emotion, and respond to user’s request through Augmented Reality. Since 2012, UVR Lab moved to KAIST GSCT and restarted with a theme of “FUN in Ubiquitous VR.”
 
작성일 : 18-01-04
[ARRC] 제15회 KAIST 증강현실연구센터(ARRC) 콜로키움
 글쓴이 : UVR
조회 : 380  

KAIST KI-ITC 증강현실연구센터(ARRC)에서 제15회 증강현실연구센터 콜로키움을 아래와 같이 개최하였습니다.      

 

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■ 주제: Automatic Authoring of Vibration and Motion Effects for VR

 

■ 연사: Seungmoon Choi, Professor,

        Department of Computer Science and Engineering, POSTECH

 

■ 일시: 2017년 10월 18일 (오후 4시 ( 다과회 : 오후 3시 30분부터 )

 

■ 장소: KAIST KI빌딩 3층 교수회의실

 

■ 주관: KAIST KI-ITC 증강현실연구센터(ARRC)

 

■ 후원KAIST CT대학원, KAIST K-School, 한국HCI학회 증강현실연구회,

        대한전자공학회 컴퓨터소사이어티 증강휴먼연구회

 

■ 요약 :

 

Providing rich and immersive physical experiences to users is an essential component to achieve high-quality, believable VR. However, as with other sensory modalities, modeling and rendering good haptic experiences with at least plausible physicality is a very demanding task in terms of the cost associated with modeling and authoring, not to mention the cost for development. It is more so with haptics since there is no good authoring software that is widely used; most designers and developers rely on their in-house programs. In this talk, I am going to introduce the research I’ve conducted in order to facilitate the authoring of vibrotactile and motion effects for VR. The talk will consists of three parts: 1) Manual authoring paradigms for easier and faster synthesis of vibrotactile effects; 2) Automatic synthesis algorithms of vibrotactile effects from video and sound; and 3) Automatic synthesis algorithms of motion effects from from video and sound.

제15회 ARRC Colloquium.jpg