UVR Lab. was formed
in Feb. 2001 at GIST to study and develop “Virtual Reality in Smart
computing environments” that process multimodal input, perceive
user’s intention and emotion, and respond to user’s request through
Augmented Reality. Since 2012, UVR Lab moved to KAIST GSCT and restarted
with a theme of “FUN in Ubiquitous VR.”
작성일 : 12-04-09
ARWand: Phone-based 3D Object Manipulation in Augmented Reality Environment
In this paper, we suggest a mobile phone-based indirect 3D object manipulation method that uses sensor information in an augmented reality environment. Specifically, we propose 1) a method that exploits a 2D touch screen, a 3DOF accelerometer, and compass sensors information to manipulate 3D objects in 3D space, 2) design transfer functions to map the control space of mobile phones to an augmented reality (AR) display space, and 3) confirm the feasibility of the transfer functions by implementation. Our work could be applicable to the design and implementation of a future mobile phone-based 3D user interface for AR application in normal indoor and outdoor environments without any special tracking installations.
Taejin Ha, Woontack Woo, "ARWand: Phone-based 3D Object Manipulation in Augmented Reality Environment," ISUVR, pp. 44-47, 2011.