UVR Lab. was formed
in Feb. 2001 at GIST to study and develop “Virtual Reality in Smart
computing environments” that process multimodal input, perceive
user’s intention and emotion, and respond to user’s request through
Augmented Reality. Since 2012, UVR Lab moved to KAIST GSCT and restarted
with a theme of “FUN in Ubiquitous VR.”
This video demonstrates the implementation of an algorithm in the paper "Dominant Orientation Templates for Real-Time Detection of Texture-Less Objects", published in CVPR2010, on the iOS platform. The original algorithm is accelerated by GPU programming using GLSL ES for real-time performance on smartphones.