Computing technology is radically changing the manner in which we communicate with media, spaces, people as well as computers. The Ubiquitous VR research aims at the development of new computing paradigms for “holistic DigiLog life in smart space.” It is highly interdisciplinary and thus covers diverse research areas, ranging from theoretical to practical and mathematical to intuitive. Specifically, three main research foci are planned: 3D Visual Computing, DigiLog UI/UX, Context-Aware Mobile Augmented Reality (CAMAR), etc. Note however that the realms of research are not restricted to these areas. We wish to broaden and deepen the understanding of various principal themes in the challenging new field such as Culture Technology.
    [학회] Presentation at ICCE, 2017 [2017-01-31] 
    [학회] Presentation at VICTA, 2016 [2017-01-31] 
    [채용] KAIST KI 증강현실연구센터 연구… [2016-12-12] 
    [채용] URP 참가자 및 연구과제 참가자… [2016-11-09] 
    [학회] UIST 2016 Student Innovation Contest [2016-10-31] 
    [DCH] 제16회 DCH포럼 - 국립아… [2016-10-13] 
    [ARRC] KAIST 증강현실연구센터(… [2016-10-13] 
    [ARRC]제3회 KAIST 증강현실연구… [2016-09-29] 
    [ARRC]제2회 KAIST 증강현실연구… [2016-09-26] 
    [DCH] 제 15회 DCH 포럼 공지 [2016-09-26]